![]() ![]() If I had to guess, this is to solve complaints about X1/X2 having 'teleporting' pods that could bounce around in the fog of war, completely ignoring the actual terrain and occasionally sane movement limits - it was very rarely possible for a pod to even circle around and appear behind you just as you were about to walk into it from the front. Trihero wrote:As I understand it, the game is actually trying to animate all the pods on the map whether you see them or not, so this gets exponentially worse the more mobs there are on the map.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |